League of LegendsTeamfight Tactics

5 Perfect 9.22 TFT Builds For Ranked

Rise of the Elements Set 2 Builds

You May Also Like…


Our Best 9.22 TFT Builds For Ranked Guide will help you climb the ladder. Learn what traits/items are good in set 2 and our top tips for the early game.

Many changes have transpired for TFT 9.22, with a completely new set of champions to ride into battle with. Understandably, there’s a lot of information to digest if you hope to climb the TFT Rank ladder. Fortunately, we’ve put together five great builds that’ll help you get to grasps with the new patch!

Note: Ranked mode is unavailable until TFT 9.23 (Title is to keep the series aligned)

After each major patch, we’ll provide five great TFT builds that are perfect for ranked play. Keep in mind, while the builds below perform superbly in Teamfight Tactics, they do not guarantee victory. Many factors will contribute to how successful each build performs. If, for example, you’re unable to acquire a certain unit or item due to RnG the build will not perform as expected.

Before we dive into the best TFT 9.22 comps, here’s a quick summary of what’s strong in TFT 9.22.

Best TFT 9.22 Champions

Master Yi – Shadow, Blademaster and Mystic! Yi currently sitting in a very strong place at the moment by having three great traits that allows him to be in nearly any end game team composition.

Kindred – An effective champion to hold carry items. At tier three you can grab Kindred relatively early on and will scale well into the end game. Just like Yi, her traits allow for a flexible team composition.

Lux – Despite her ultimate targeting being poor in most occasions, Lux’s unique Avatar per allows her to add two trait bonuses. Allowing her to grant your team bonuses that would otherwise be impossible to reach.

Malzahar – For a two cost unit, Malzahar packs a punch! Sitting in a great spot with Shadow and Summoner traits, Malzahar is one of the most efficient early game champions.


Best TFT 9.22 Traits

Shadow Summoners Assassins


Best TFT 9.22 Items

Guinsoo’s Rageblade – With the addition of an extra row on the board and many champions that can rack up stacks quickly, Rageblade is a very nice offensive item to build.

Mage’s Cap – Mage’s Cap naturally is very situational, however, if you plan on building a composition based on 6 mages then there’s no better item. Switching out low-value units like Taliyah for superior champions is currently the only way to consistently rank up with the Mage trait.

Zephyr – Used on units that occupy one of the two elemental tiles. This will catch many players off guard and is an easy way to remove the enemy carries.

Iceborn Gauntlets (on cloud maps) – Cloud effected maps grant occupied units dodge change, paired with Iceborn Gauntlets and you can easily spread slow pools over the entire board.

A few items have not transitioned well into set 2. Most noticeable, Guardian Angel and Dragon Claw. G.A received a slice in the amount of HP recovered by 100, while champions that benefit from lingering skills during respawns are limited. Whereas in TFT set one, there were units like Kennen, Swain or Morgana that could maintain ultimates during a revival. Similarly, Dragon Claw sore its magic resistance go down from 80% to 50%, additionally, there are no units like Aurelion Sol or Karthus that have one-shot power making the item no longer needed, at least for now.


Good Early Game TFT 9.22 Comps

Druid Woodland – Tanky from the health regen and the extra unit turns most early rounds into your advantage.

Predator – Kog’Maw with any two of these: Rek’Sai, Skarner or Warwick. Opening rounds are slow and killing units at 25% HP is huge.


BEST TFT 9.22 BUILDS


Light Rangers

Light Rangers TFT 9.22 Builds
Light Rangers TFT 9.22 Builds
  • Kindred: Wolf mauls Kindred’s target, dealing magic damage and reducing healing by 80% to her target for 5 seconds., while Lamb leaps away from Kindred’s target.
  • Nami: Summons a massive tidal wave that deals damage to all enemies hit, knocking up and stunning them for a second. Allies hit are empowered, and their basic attacks deal additional magic damage for the next 8 seconds.
  • Nasus: Surrounds himself in light for 7 seconds, gaining maximum health and dealing damage to adjacent enemies every second.
  • Soraka: Creates a zone at a random enemy’s location, dealing magic damage and preventing mana from being restored to enemies inside.
  • Aatrox: Cleaves the area in front of him, dealing magic damage to all enemies within.
  • Vayne: Deals bonus true damage every third attack based on the enemy’s maximum health.
  • Yorick: Blesses his allies with the lowest health, not including Light Walkers. When they die, they resurect as Light Walkers and benefits from the effects of the Light origin.
  • Jax: Dodges all incoming attacks for 2 seconds, then strikes all nearby units, dealing damage and stunning them for 1.5 seconds.

Shadow Summoner

Shadow Summoner TFT 9.22 Builds
Shadow Summoner TFT 9.22 Builds
  • Sion: Smashes his axe into the ground after a short delay, dealing damage and knocking up enemies in the area.
  • Sivir: For the next 5 seconds, Sivir’s attacks will bounce up to 10 times to nearby enemies, dealing damage and applying on-hit effects.
  • Kindred: Wolf mauls Kindred’s target, dealing magic damage and reducing healing by 80% to her target for 5 seconds, while Lamb leaps away from Kindred’s target.
  • Yorick: Blesses his allies with the lowest health, not including Light Walkers. When they die, they resurect as Light Walkers and benefits from the effects of the Light origin.
  • Malzahar: Creates a shadow portal, summoning Shadow Spawns. The Shadow Spawns hit for magic damage each attack. Shadow Spawn benefit from active Shadow trait bonuses.
  • Azir: Summons a Sand Soldier for 6 seconds. Sand Soldiers attack nearby enemies whenever Azir attacks, dealing magic damage in a line.
  • Janna: Channels winds which heal allies based on their maximum health and stun nearby enemies for 1 second.
  • Master Yi: Becomes channels for 1 second, becoming untargetable and recovering 30% health. After that, Master yi gains 100% attack speed and deals additional magic damage every attack for 6 seconds. Meditate ends if Master Yi is full health.

Ocean Mage

Ocean Mage TFT . 22 Builds
Ocean Mage TFT 9.22 Builds
  • Thresh: Throws his lantern to the lowest-health ally, shielding them and nearby allies for 5 seconds.
  • Vladimir: Damages a target enemy, healing himself for the damage dealt.
  • LeBlanc: Flings an illusory chain toward a random enemy, dealing damage and stunning them after 1.5 seconds.
  • Malphite: Charges toward a random enemy, dealing damage and knocking all nearby enemies into the air and stunning them.
  • Neeko: Throws a seed at a random target, exploding three times with increasing radius, dealing damage to all enemies hit by each explosion.
  • Nautilus: Sends out a depth charge that seeks out the furthest enemy champion, knocking them up and stunning them. It also deals damage to all enemies it passes.
  • Syndra: Conjures a sphere of water near a random enemy which explodes dealing magic damage to all enemies hit.

Four Crystal

Four Crystal TFT 9.22 Build
Four Crystal TFT 9.22 Build
  • Janna: Channels winds which heal allies based on their maximum health and stun nearby enemies for 1 second.
  • Lux: Fires a straight beam of light at enemies. If at least one enemy is killed, she restores 50 mana.
  • Nautilus: Sends out a depth charge that seeks out the furthest enemy champion, knocking them up and stunning them. It also deals damage to all enemies it passes.
  • Soraka: Creates a zone at a random enemy’s location, dealing magic damage and preventing mana from being restored to enemies inside.
  • Ashe: For 5 seconds, Ashe gains 50% Attack Speed, and her basic attacks fire a flurry of arrows dealing physical damage.
  • Taric: After a delay, Taric and all nearby allies become invulnerable.
  • Yasuo: Blinks to the enemy with the most items and knocks them up, holding them airborn for 1 second and hitting them, dealing basic attack damage and applying on-hit effects.
  • Thresh: Throws his lantern to the lowest-health ally, shielding them and nearby allies for 5 seconds.

Summon Blademasters

Summoner Blademaster TFT 9.22 Builds
Summoner Blademaster TFT 9.22 Builds
  • Sion: Smashes his axe into the ground after a short delay, dealing damage and knocking up enemies in the area.
  • Sivir: For the next 5 seconds, Sivir’s attacks will bounce up to 10 times to nearby enemies, dealing damage and applying on-hit effects.
  • Yasuo: Blinks to the enemy with the most items and knocks them up, holding them airborn for 1 second and hitting them, dealing basic attack damage and applying on-hit effects.
  • Yorick: Blesses his allies with the lowest health, not including Light Walkers. When they die, they resurect as Light Walkers and benefits from the effects of the Light origin.
  • Malzahar: Creates a shadow portal, summoning Shadow Spawns. The Shadow Spawns hit for magic damage each attack. Shadow Spawn benefit from active Shadow trait bonuses.
  • Azir: Summons a Sand Soldier for 6 seconds. Sand Soldiers attack nearby enemies whenever Azir attacks, dealing magic damage in a line.
  • Janna: Channels winds which heal allies based on their maximum health and stun nearby enemies for 1 second.
  • Nami: Sends a massive wave toward a random enemy, damaging and knocking up enemies it passes through and granting allies it passes through bonus magic damage on hit.

Tags

Related Articles

Leave a Reply

avatar
  Subscribe  
Notify of
Back to top button
Close