League of LegendsTeamfight Tactics

Clone Them All with The New Woodlands Trait in TFT Patch 10.2

Items adjusted, Champion changes and new trait buffs in the latest round of Teamfight Tactics Set 2 Changes

TFT patch 10.2 is being pushed to the live client where we will experience some quality of life made to Teamfight Tactics. Some of these fundamental changes include Little Legends VFX updates, tweaks made to PvE minions and system changes in the Lobby area.

We have the usual champion and item adjustments and some major changes to some traits. Woodland has a new milestone for those who wish to deploy 6 Woodlands onto the TFT board. (5 Woodlands units in total but Woodland Lux counts for 2). Plus, some additional bonus for Mages.

Check out all the TFT 10.2 patch changes below.



Champion Changes

Ashe Ezreal Karma Leona Malzahar Olaf Renekton Sion Sivir Veigar Vladimir

Ashe Changes

  • Ability Attack Speed Bonus: 50%/75%/250% ⇒ 50%/75%/100%
  • Ability Attack Damage Ratio: 0.3/0.35/0.4 ⇒ 0.3/0.35/0.75

Ezreal Changes

  • Health: 600 ⇒ 650
  • Ability Damage: 200/400/800 ⇒ 225/450/900

Karma Changes

  • Attack Speed Bonus: 60/70/80 ⇒ 40/60/80

Leona Changes

  • Damage Reduction: 40/90/140 ⇒ 40/80/120

Malzahar Changes

  • Minion health: 250/250/250 ⇒ 250/300/400

Olaf Changes

  • Attack Speed: 0.85 ⇒ 0.8

Renekton Changes

  • Ability Damage: 150/275/400 ⇒ 150/275/475

Sion Changes

  • Mana: 50/125 ⇒ 75/125

Sivir Changes

  • Bounces: 10/10/10 ⇒ 5/7/9

Veigar Changes

  • Spell Damage: 300/600/900 ⇒ 325/650/975

Vladimir Changes

  • Ability Damage: 200/325/450 ⇒ 200/325/500

Trait Changes

Assassin Blademaster Desert Inferno Mage Shadow Warden Woodland

Assassin Changes

  • Critical Strike Damage Bonus: 50%/150% ⇒ 65%/225%

Blademaster Changes

  • Blademasters can no longer store more extra attacks than the maximum your trait level provides (1/2/3). In short, this means that it will be much less likely, if not impossible, for your champions to go “infinite” off their auto-attacks. Specifically this nerfs (4) and (6) Blademaster.
  • Blademaster chance to get extra auto-attacks: 40% ⇒ 35%

Desert Changes

Armor Reduction: 50%/90% ⇒ 40%/100%

Inferno Changes

  • Damage: 70%/140%/210% ⇒ 70%/150%/250%

Mage Changes

(6) Mages: 100% Chance to Double Cast ⇒ 100% Chance to Double Cast & 20 AP to all Mages

Shadow Changes

  • Bonus Damage Duration: 5 seconds ⇒ 6 seconds
  • Bonus Damage: 65%/150% ⇒ 65%/175%

Warden Changes

Armor Bonus: 150%/300%/450% ⇒ 150%/300%/999%

Woodland Changes

New milestone (6) – Gotta get six Woodland to clone them all.

ITEMS


BrambleVest

BRAMBLE VEST

  • Damage: 80/120/160 ⇒ 100/140/200

Bloodthirster

BLOODTHIRSTER

  • Lifesteal: 40% ⇒ 50%

GuinsoosRageblade

GUINSOO’S RAGEBLADE

  • Attack Speed per stack: 4% ⇒ 5%

HextechGunblade

HEXTECH GUNBLADE

  • Omnisteal: 25% ⇒ 33%

IceborneGauntlet

ICEBORN GAUNTLET

  • Freeze Duration: 1.5 seconds ⇒ 2.5 seconds

LocketoftheIronSolari

LOCKET OF THE IRON SOLARI

  • Shield Value: 250/275/300 ⇒ 250/275/350

LudensEcho

LUDEN’S ECHO

  • Damage: 120/160/200 ⇒ 125/175/250

System Changes

GAME LENGTH

  • PVE Rounds Planning Phase Time: 30 seconds ⇒ 20 seconds

ITEM SYSTEM

  • Small Loot Boxes: Removed the “4 gold drop” possibility (average value down 15%)
  • Medium Loot Boxes: Removed the “7 gold drop” possibility (average value down 3%)
  • Removed the worst case scenarios for item drops through the course of a game and especially in the first three PVE rounds. In short, we raised the RNG “floor”.
  • Full items now drop significantly less.
  • Full items only drop if you are already rolling item components. The RNG “ceiling” has not changed, but you are more likely to get a full item as you approach that ceiling.
  • You can no longer get two full item drops in the same game from PVE rounds. This change doesn’t include epic monster rewards or the carousel.
  • Drastically reduced the chance of Force of Nature appearing on the carousel.

QUALITY OF LIFE CHANGES

  • PVE minions and monsters are now immune to Zephyr.
  • Updated the Trait Tracker UI with a chromatic tier to celebrate rare synergies (ex. Inferno 9).
  • Runespirit Little Legend VFX update.
  • The system for choosing your Little Legend and Arena Skin the Lobby has been greatly improved. Be sure to check it out.

BUGFIXIN’


  • All tooltips should now be up to date.
  • Electric tooltip now properly states that it does magic damage
  • Karma is no longer 7’6” (228cm).
  • Kindred’s ability will now correctly critically strike with Jeweled Gauntlet.

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