Brand new look, reworked skins and a whole new skill set, Nunu & Willump has been under the knife and will start their new adventures with Patch 8.17.

Nunu & Willump can create a giant snowball and mow down anyone in their path gaining speed the bigger the snowball gets. If enemies avoid being hit by the giant snowball, Willump can throw 3 smaller snowballs in quick succession which can slow and even root them in place.

Q and R skills are a slightly tweaked version of their old skills with new animations and visuals to fit with Nunu & Willump redesign.

With the introduction of the new skills, Nunu & Willump will be more exciting to play with a more dynamic style chasing away enemies, instead of hiding in a bush with your finger hovering over that ult button.

Time to check out their abilities.


Damaging enemy champions, large monsters, or structures increases the attack and movement speed of Willump and a nearby ally for a few seconds (prioritizing the ally with the highest attack speed).

While Willump hears the Call of the Freljord, his basic attacks cleave the immediate area for a portion of the damage.


Willump takes a bite out of an enemy, dealing true damage to monsters and minions or magic damage to champions, and heals himself.

The heal is increased significantly when Nunu & Willump are low on health.


Willump starts rolling a snowball that grows in size and speed. Crashing the snowball into a wall, enemy champion, or large monster damages and knocks up nearby enemies. Reactivating the ability sends the snowball forward in straight line, damaging and knocking up minions in addition to champions and monsters.

The damage and duration of the knockup increases with the size of the snowball.


Nunu rapidly flings up to three volleys of snowballs for a few seconds, damaging champions and monsters and marking them Snowbound. Enemies hit by all three snowballs in a volley are briefly slowed.

When Snowball Barrage ends, all Snowbound enemies near Nunu & Willump are briefly rooted.


Nunu & Willump sap heat from the area around them, gaining a shield and increasingly slowing enemies as they channel. Enemies still in the freezing zone when it reaches absolute zero take massive damage, increased based on the length of the channel.

Absolute Zero can be cancelled early, and channeling from brush or fog of war won’t reveal Nunu & Willump.

Champion Changes

League Of Legends Annie Title Patch

Base Stats

Attack Range: 575  625

League Of Legends Bard Title Patch

R – Tempered Fate

Cooldown: 130/110/90 seconds ⇒ 110/95/80 seconds

League Of Legends Fiora Title Patch

E – Bladework

Crit Damage On Second Attack: 140/155/170/185/200% ⇒ 160/170/180/190/200%

League Of Legends Garen Title Patch

Q – Decisive Strike

Base Damage: 30/65/100/135/170 ⇒ 30/60/90/120/150

League Of Legends Irelia Title Patch

Q – Bladesurge

Increased Damage To Minions: 70% 100

League Of Legends Kassadin Title Patch

R – Riftwalk

Cooldown: 6/4/2 seconds ⇒ 5/3.5/2 seconds

League Of Legends Kayn Title Patch

E – Shadow Step

Duration: 5/6/7/8/9 seconds ⇒ 7/7.5/8/8.5/9 seconds

Shadow Assassin Bonus Movement Speed: 70%  80%

League Of Legends Master Yi Title Patch

W – Meditate

Cooldown: 35 seconds 28 seconds

Damage Reduction: 50/55/60/65/70%  60/62.5/65/67.5/70%

League Of Legends Rengar Title Patch

R – Thrill of the Hunt

Cooldown: 130/100/70 seconds ⇒ 110/90/70 seconds

League Of Legends Taric Title Patch

R – Thrill of the Hunt

Adaptive Damage: Now defaults to physical if Taric has no bonus attack damage or ability power

League Of Legends Varus Title Patch

Base Stats

Health: 549 499

Health Growth: 86  89

League Of Legends Wukong Title Patch

Base Stats

Bonus Attack Speed At Level 1: 0% 8%

League Of Legends Yorick Title Patch

Mist Walkers

Attack Damage Growth (Levels 2-7): 1

Attack Damage Growth (Levels 8-13): 5 6

Attack Damage Growth (Levels 14+): 10 11

League Of Legends Items Title Patch


Critical Strike Modifier: 160-200% (at 0-30% crit chance) ⇒ 140-200% (at 0-30% crit chance)

Attack Speed: 25% 35%

Attack Damage: 65 60


Proc Damage: 30-200 (at levels 1-18)  30-150 damage (at levels 1-18)

Lethality: 18 21

League Of Legends Summoner Spells Title Patch

Changed a service related to summoner spell configuration. If you haven’t played a particular queue in a couple of months, your summoner spells in that queue may reset to Heal/Ghost. Just a heads up!


  • Fixed a bug where Phantom Dancer’s Spectral Waltz passive would sometimes not trigger
  • Fixed a bug where Akali’s R – Perfect Execution dealt damage to all opponents based on the health of the last enemy struck, rather than calculating damage individually for each
  • Maokai R – Nature’s Grasp‘s sfx now correctly line up with the ability’s duration.
  • Fixed a bug where ranged attacks and targeted projectiles would have their VFX appear from the champion’s last seen location, if they were not currently in vision
  • Deep Sea Nami no longer leaves her spine behind while moving during her recall animation.