Odyssey: Extraction is finally here, a Co-op game mode working as a team to take down Kayn! Playing the villain, Kayn will try to prevent you from reaching your goal, and that is, to find and locate Ziggs. Ziggs has crash landed and left stranded and he needs the help of your team to rescue him.
Navigate and explore alien worlds fending off waves of aliens. To help you in your conquest are augments that you can earn for your champion which allows you to perform super powerful combos. There are different augments that each has a unique ability which you can swap and choose which augment you would like to use. The best part, it lasts for the duration of the Odyssey event.
Not only are there waves after waves of creatures on the Martian planet, you will need to be ready to face the natural disasters that reside there. Storms, fire and ice beams or shrouded in complete darkness are just some hazards you will need to overcome.
To clear stages, you will need to collect a new collectable called Ora. They can be collected from killing enemies or from plants. Ora is used to charge the Ora bot so you can move on to the next stage once the ora bot is fully charged.
Odyssey: Extraction – Full Details And Gameplay Guide, for an in-depth guide which covers all alien life, collectables, hazards, augments and power-ups within the new game mode ‘Odyssey Extraction’.
E – Umbral Dash
Passive Healing Vs Champions: 20/21.25/22.5/23.75/25% ⇒ 20/22.5/25/27.5/30%
R – World Ender
Bonus Attack Damage: 20/22.5/25% ⇒ 20/25/30%
R – Perfect Execution
Base Damage (Both Casts):120/180/240 ⇒ 100/150/200
Base Health: 576.6 ⇒ 540
Passive – Caustic Wounds
Proc Damage: 15-20% target’s missing health (at levels 1-18) ⇒ 15% target’s missing health (at all levels)
Q – Piercing Light
Damage Ratio: 0.6/0.7/0.8/0.9/1.0 bonus attack damage ⇒ 0.6/0.75/0.9/1.05/1.2 bonus attack damage
E – Slice and Dice
Empowered Dice Damage: 60/105/150/195/240 ⇒ 70/115/160/205/250
Empowered Dice Armor Reduction: 15/20/25/30/35%⇒ 25/27.5/30/32.5/35%
W – Rune Prison
Empowered Root Duration: 2 seconds ⇒ 1.5 seconds
E – Permafrost
Base Damage: 30/45/60/75/90 ⇒ 20/35/50/65/80
R – Glacial Prison
Storm Explosion Slow Duration: 3 seconds ⇒ 1 second
Q – Tumble
Cooldown: 6/5/4/3/2 seconds ⇒ 4/3.5/3/2.5/2 seconds
Passive – Glorious Evolution
Hex Core MK-1 Cost: 1250 gold ⇒ 1150 gold
Prefect Hex Core Cost: 750 gold⇒ 850 gold
Let Me Get That For You: If you’re assigned Jungle in draft queues, you’ll load into Champion Select with Smite already selected! You’re still free to swap Smite out (or swap to Smite if you aren’t assigned Jungle) in cases where you’re running an offbeat comp or want to switch roles with a teammate.
Ok 4K: Minimap icons now scale with minimap size on Summoner’s Rift, Howling Abyss, and Twisted Treeline. Players with 4K monitors, rejoice!
- Fixed a bug where Nunu was sometimes invisible to enemies while rolling his W – Biggest Snowball Ever! out of fog of war
- Fixed an FPS hitching issue that occurred when Voidbringer Illaoi sucessfully Teleported while her W – Harsh Lesson attack buff was active
- Ravenous Hunter’s tooltip no longer counts healing done while you’re already at full health
- Alt-tabbing out of the loading screen while on Fullscreen settings no longer causes loading screen images to disappear when you tab back in
- Omega Squad Veigar’s W – Dark Matter warning indicator is now much clearer for colorblind players