The release date of PoE 3.10 and everything it entails is undoubtedly what’s on your mind following the recent announcement by Grinding Gear Games of its forthcoming expansion, Delirium. Here’s everything you can expect from the upcoming Path of Exile 3.10 Delirium expansion.
Chris Wilson of Grinding Gear Games outlined the strategy behind the new PoE league. Stating Path of Exile is known for the fierce action combat with a risk/reward trade-offs as well as the deep customization of characters. The expectation is that on all of those points, PoE Delirium will push things forward for the better. While little is learned about the storyline, Wilson says this was by design as the developer wants gamers on the day of the launch to go in completely fresh.
PoE 3.10 Delirium League
Throughout every Wraeclast area, you will encounter a Mirror of Delirium. Here you will see an augmented, delirious variant of your character reflected in it. Touch the mirror, and your reality will become a state of delirium. Visibly, you’ll notice almost everything gets enclosed in a snowy shadow, which means you’ll eventually run into alterations to the gameplay too. Existing enemies gain fearsome abilities, and new enemies emerge from the mists. Immerse yourself deeper in the Delirium to seek more ghastly terrors and more substantial rewards.
Delirium has an influence on every game encounter. Meaning creepy bosses encounters will become the new norm in PoE 3.10. While bosses are strengthened, their attacks are strongly telegraphed to make up for how powerful they have become.
Wilson compared the core combat mechanics of Delirium to those of Breach, but it will differ because you’ll feel profoundly in control of the complexity as it stacks with any content in the game – as opposed to being a self-contained encounter. Delirium, in addition, has a broad range of difficulties like Delve or Metamorph while Breach maintained a consistent level of challenge throughout.
PoE 3.10 Delirium Rewards and upgrades
Accomplishing an encounter provides you the opportunity to collect a particular Delirium reward if you annihilate enough monsters. This could be bits of currency, map items or rare pieces of armour. The progress resets after you win an item, going again will earn you another reward. However, keep in mind the returns deteriorate.
Consume Orbs of Delirium to put entire maps into a Delirium state. Each Orb helps to increase the ferocity and introduces a new type of reward. All of these orbs retain a theme, and they affect the prize you’re going to get after completing each encounter. If Orbs of Delirium affects the map, you will receive Simulacrum Splinters as a reward. You may use Simulacrum to access a new endgame challenge, although the specifics of that have not yet been disclosed.
PoE Delirium also adds cluster jewels which extend the passive skill tree creatively. Place Cluster Jewels in its outer edge sockets to grow your passive skill tree. Craft these jewels to enhance their passives, add one of 280 new notables or graft unique sockets and exclusive keystone passives. As with other items in the Path of Exile, the jewels are generated randomly and can be re-rolled when they don’t fit your build.
PoE 3.10 Delirium New Skills and Items
Delirium is introducing four new Skill Gems and three new Support Gems. Focusing on keeping the gems versatile by design so that they can complement many styles of gameplay.
- Detonate blades that are now left behind by Ethereal Knives, Blade Vortex and Bladefall for a potent combo.
- Fire a projectile from your wand that bounces back and forth, forking with each bounce. Spell damage further empowers the wand attack.
- Place storm runes on the ground that spread out as you channel. You can then channel mana into your runes, upgrading and detonating them.
Alongside the new Currency Items, Cluster Jewels, Gems, and Endgame Simulacrum Maps, Path of Exile: Delirium incorporates many new Divination Cards and Unique Items that offer new possibilities for character building. In all, there are 13 new unique items to look for, and four of them work together to create a full set of equipment. Here are the ones that have been teased in the latest announcement:
- Perfidy: is a melee-focused body armour that enables you to hoist two banners around that charge up as you kill monsters
- Algor Mortis: Caster-themed gloves that offer cold and lightning hybrid build opportunities
- Sap: Alternative lightning ailment you can use without giving up Shock
Poe 3.10 Release Date
Path of Exile 3.10 Delirium can be experienced on Friday the 13th of March. The release times are:
- 20:00 GMT
- 21:00 CET
- 15:00 ET
- 12:00 PT