Mages receive extra bonus stats for reaching their maxed trait buff. Plus tentative changes to a number of champions.
LoL latest PBE update to the future 10.2 patch, is now available for TFT enthusiast to try and test all the newest changes before they reach the live client.
The update focuses on several traits that include Assassin, Desert, Mage, Shadow, Summoner and Warden and a number of tweaks made to champions such as Ezreal, Malzahar, Renekton, Veigar, Vladimir and Yorick.
It is now possible for Wardens to reach 999% armor upon reaching the final Warden trait bonus. Players will need to have at least 6 Wardens before the final trait milestone is unlocked. The update changes see the armor stats rise from 450% to 999%. Making it much harder for physical damage composition to even make a scratch to them.
Mages also includes receives a major buff to their final milestone trait bonus. They will gain additional +30 extra spell power alongside their 100% chance to double-cast their ultimate skill.
League Of Legends (LoL) Guides
- All Prestige Edition Skins and How to Get Them (2020)
- All Prestige Edition Skins and How to Get Them (2019)
- Teamfight Tactics News / Teamfight Tactics Guides
- Essences – In-game Currency Guide
- Gemstones And Hextech Skins
- Capsules And Orbs Guide
- A Hextech Chest Guide – Collecting, Drop Rates And More
- K/DA Wallpapers / Awaken Wallpapers
To see the current list of Teamfight Tactic Changes available in LoL 10.2 PBE Update check out all the changes below.
NOTE *: PBE is a testing ground for the introduction of new, provisional & experimental changes. Keep in mind that the following changes may be related to other changes earlier in this cycle and may or may not be released to the live version!
10.2 (PBE) Trait Changes
6 champ critical strike increased from 150% to 200%
- rn t
- 2 champ armor reduction lowered from 50% to 40%
- 4 unit armor reduction increased from 90% to 100%
6 champions also now adds +30 spell power
- rn t
- Increased damage duration increased from 5s to 6s
- 6 champ damage increased from 150% to 175%
- rn t
- 3 champ health and duration lowered from 30% to 25%
- 6 champ health and duration lowered from 120% to 100%
6 champ armor increased from 450% to 999%
10.2 (PBE) Champion Changes
Damage increased from 200/400/800 to 250/450/900
u003culu003ern tu003cliu003eShadow Swarm health increased from 250 to 250/300/400u003c/liu003ernu003c/ulu003e
u003culu003ern tu003cliu003eDamage changed from 200/325/450 to 150/275/475u003c/liu003ernu003c/ulu003e
u003culu003ern tu003cliu003eDamage increased from 300/600/900 to 400/700/1000u003c/liu003ernu003c/ulu003e
u003culu003ern tu003cliu003eDamage increased from 200/325/450 to 200/325/500u003c/liu003ernu003c/ulu003e
u003culu003ern tu003cliu003eMinion health lowered from 600/1000/2000 to 500/800/2000u003c/liu003ern tu003cliu003eMinion damage lowered from 100/200/300 to 100/175/250u003c/liu003ernu003c/ulu003e