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Teamfight Tactics Origins And Classes Guide

Discover all Origins and Classes as we take a first look at Riot Games newest game mode Teamfight Tactics

Riot Games have finally released Teamfight Tactics game mode as it makes its way over to LoL PBE Server v.9.13. The game mode introduces a unique experience to LoL as you compete against several opponents in a round-based strategy game. Recruiting Champions, Deploying Champions and then battling.

Players will need to pick and assemble a team full of League of Legends champions that will automatically fight for you. The champions are split into their Origins and Classes that provide different bonus and stats. Champions teamed up together who have the same Origin gain extra bonuses and the same applies to Classes.



Our guide will help you find out each Characters Origin and the Class they belong to in LoL TFT.

TFT Origins

There are over 50 champions to choose for in Teamfight Tactics (TFT) all split into one of 14 Origins. Each Origin provides you with a unique buff when a champion from a specific Origin is on the TFT battlefield.

Teaming up with another champion from the same Origin increases the power of the buff.

The 14 TFT Origins are Demon, Dragon, Exile, Glacial, Hextech, Robot, Imperial, Noble, Ninja, Pirate, Phantom, Wild, Void and Yordle.

Originsu003cbru003e
Demon
Dragon
Exile
Glacial
Hextech
Imperial
Noble
Ninja
Phantom
Pirate
Robot
Void
Wild
Yordle
Demon Origin TFT

Demon

Attacks from Demons have a chance to burn all of an enemy’s mana and deal that much true damage.u003cbru003eu003cstrongu003e2u003c/strongu003e – 20% Chance to Mana Burnu003cbru003eu003cstrongu003e4 u003c/strongu003e- 35% Chance to Mana Burnu003cbru003eu003cstrongu003e6u003c/strongu003e – 60% Chance to Mana Burn


Dragon Origin TFT

Dragon

u003cstrongu003e2 -u003c/strongu003e Dragons are 83% immune to Magic Damage.


Exile Origin TFT

Exile

u003cstrongu003e1 -u003c/strongu003e If an Exile has no adjacent allies at the start of combat, they gain a shield equal to 100% of their maximum health.


Glacial Origin TFT

Glacial

Attacks from Glacials have a chance to stun for 2s.u003cbru003eu003cstrongu003e2 -u003c/strongu003e 20% Chance to Stunu003cbru003eu003cstrongu003e4 -u003c/strongu003e 30% Chance to Stunu003cbru003eu003cstrongu003e6 -u003c/strongu003e 45% Chance to Stun


Hextech Origin Icon - TFT

Hextech

On combat begin, launch a pulse bomb that disables itemsu003cbru003eu003cstrongu003e2 -u003c/strongu003e for 8 seconds in a 1 radius gridu003cbru003eu003cstrongu003e4 -u003c/strongu003e for 8 seconds in a 2 radius grid


Imperial Origin TFT

Imperial

Imperials deal Double Damage.u003cbru003eu003cstrongu003e2 -u003c/strongu003e One Random Imperialu003cbru003eu003cstrongu003e4 -u003c/strongu003e All Imperials


Ninja Origin TFT

Ninja

The Ninja Trait is only active when you have exactly 1 or 4 Ninjas.u003cbru003eu003cstrongu003e1 -u003c/strongu003e Ninja gains +40% Attack Damage and Ability Damageu003cbru003eu003cstrongu003e4 -u003c/strongu003e All Ninjas gain +60% Attack Damage and Ability Damage


Noble Origin TFT

Noble

+60 Armor and Magic Resist. Heal 35 health per attack.u003cbru003eu003cstrongu003e3 -u003c/strongu003e 1 Random Allyu003cbru003eu003cstrongu003e6 -u003c/strongu003e All Allies


Phantom Origin TFT

Phantom

u003cstrongu003e2 -u003c/strongu003e Curse a random enemy at the start of combat, setting their HP to 100


Pirate Origin TFT

Pirate

u003cstrongu003e3 -u003c/strongu003e Earn up to 4 additional gold after combat against another player.


Robot Origin TFT

Robot

u003cstrongu003e1 -u003c/strongu003e Robots start combat at full mana.


Void Origin TFT

Void

u003cstrongu003e3 -u003c/strongu003e Void units deal True Damage.


Wild Origin TFT

Wild

Attacks generate stacks of Fury (stacks up to 5 times). Each stack of Fury gives 10% Attack Speed.u003cbru003eu003cstrongu003e2 – u003c/strongu003eWild Allies Onlyu003cbru003eu003cstrongu003e4 -u003c/strongu003e All Allies


Yordle Origin TFT

Yordle

Attacks against ally Yordles have a chance to miss. Also dodges on-hit effectsu003cbru003eu003cstrongu003e3 -u003c/strongu003e 30% Chance to Missu003cbru003eu003cstrongu003e6 -u003c/strongu003e 55% Chance to Miss


TFT Classes

Classesu003cbru003e
Assassin
Blademaster
Brawler
Elementalist
Guardian
Gunslinger
Knight
Ranger
Shapeshifter
Sorcerer
Assassin Class TFT

Assassin

Assassins leap to the farthest enemy at the start of combat and deal additional Critical Strike Damage.u003cbru003eu003cstrongu003e3 -u003c/strongu003e +150% critical strike damage.u003cbru003eu003cstrongu003e6 – u003c/strongu003e+350% critical strike damage.


Blademaster Class TFT

Blademaster

Blademasters have a 35% chance to strike additional times each attack.u003cbru003eu003cstrongu003e2 -u003c/strongu003e One Additional Strikeu003cbru003eu003cstrongu003e4 – u003c/strongu003eTwo Additional Strikes


Brawler Class TFT

Brawler

Brawlers receive bonus maximum health.u003cbru003eu003cstrongu003e2 – u003c/strongu003e300 Bonus Healthu003cbru003eu003cstrongu003e4 -u003c/strongu003e 700 Bonus Health


Elementalist Class TFT

Elementalist

Elementalists gain double mana from attacks.u003cbru003eu003cstrongu003e3 -u003c/strongu003e At the start of combat, summon a Golem


Guardian Class TFT

Guardian

u003cstrongu003e2 -u003c/strongu003e At the start of combat, all Guardians and adjacent allies receive +30 armor.


Gunslinger Class TFT

Gunslinger

After attacking, Gunslingers have a 50% chance to fire additional attacks.u003cbru003eu003cstrongu003e2 -u003c/strongu003e Attack another random enemyu003cbru003eu003cstrongu003e4 – u003c/strongu003eAttack all other enemies in range


Knight Class TFT

Knight

Knights block damage from basic attacks.u003cbru003eu003cstrongu003e2 -u003c/strongu003e 20 Damage Blockedu003cbru003eu003cstrongu003e4 – u003c/strongu003e40 Damage Blockedu003cbru003eu003cstrongu003e6 – u003c/strongu003e80 Damage Blocked


Ranger Class TFT

Ranger

Rangers have a chance to double their attack speed for the next 3s.u003cbru003eu003cstrongu003e2 – u003c/strongu003e25% Chance to Double Attack Speedu003cbru003eu003cstrongu003e4 – u003c/strongu003e65% Chance to Double Attack Speed


Shapeshifter Class TFT

Shapeshifter

Shapeshifters gain bonus maximum Health when they transform.u003cbru003eu003cstrongu003e3 – u003c/strongu003e100% Bonus Maximum Health


Sorcerer Class TFT

Sorcerer

Sorcerers gain double mana from attacking and allies have increased spell damage.u003cbru003eu003cstrongu003e3 – u003c/strongu003e+35% spell damage.u003cbru003eu003cstrongu003e6 – u003c/strongu003e+100% spell damage.


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