League of LegendsTeamfight Tactics

TFT Patch 10.3 Goes Live – Lux and Zed Nerfed but Master Yi Buffed

Plan accordingly, Spatulas have been removed from the Carousel rounds in Teamfight Tactics 10.3 patch update

The latest rounds of changes in TFT are now live. It Patch 10.3 focuses on small group of Traits, Items and several champion updates. In addition, key changes made to the gameplay will be in effect like the removal of Spatulas from the carousel rounds.



Here is the current list of changes in TFT patch 10.3

10.3 – Champion Changes

Annie Braum DrMundo Janna Jax KogMaw LeBlanc Lucian Lux MasterYi Nocturne Olaf Ornn RekSai Vayne Yasuo Yorick Zed

Annie Changes

  • Tibbers Health: 2000/2000/2000 ⇒ 1600/2200/3000
  • Tibbers Attack Speed: 0.6 ⇒ 0.65

Braum Changes

  • Spell Damage Prevention: 70%/80%/90% ⇒ 80%/85%/90%

DrMundo Changes

Health: 750 ⇒ 800 / 1400 / 2592

Janna Changes

  • Stun Duration: 1 second ⇒ 1.5 second

Jax Changes

  • Spell Damage: 150/250/450 ⇒ 150/300/550

KogMaw Changes

  • Spell Damage: 125/275/425 ⇒ 150/300/500

LeBlanc Changes

Spell Damage: 200/450/800 ⇒ 225/475/800

Lucian Changes

  • Spell Base Shots: 10 ⇒ 12
  • Attack Damage Ratio: 0.25/0.3/0.5 ⇒ 0.3/0.4/0.5

Lux Changes

  • Spell Damage: 600/900/9999 ⇒ 550/900/9999

MasterYi Changes

  • Attack Speed: 1 ⇒ 1.1

Nocturne Changes

  • Attack Damage: 55 ⇒ 60

Olaf Changes

  • Attack Speed Bonus: 100%/150%/300% ⇒ 100%/150%/450%

Ornn Changes

  • Spell debuff duration: 4sec ⇒ 10sec
  • Spell damage amplification: 20% ⇒ 25%

RekSai Changes

Armor: 30 ⇒ 35

Vayne Changes

  •  Attack Speed: 0.75 ⇒ 0.7

Yasuo Changes

  •  Starting/Total Mana: 0/100 ⇒ 0/85

Yorick Changes

  • Health: 800 ⇒ 850
  • Starting/Total Mana: 0/75 ⇒ 0/85
  • Ghoul Health: 500/800/2000 ⇒ 500/700/2000

Zed Changes

  • Starting/Total Mana: 50/150 ⇒ 75/150

10.3 – Trait Changes

Assassin Light Lunar Shadow

Assassin Changes

  • Crit Damage Bonus: 65%/225% ⇒ 70%/210%

Light Changes

  • Healing on death: 25% ⇒ 20%
  • Attack Speed Bonus: 15%/35%/55% ⇒ 20%/30%/50%

Lunar Changes

  • Ability Power Bonus Per Stack: 10 ⇒ 15

Shadow Changes

  • Damage Bonus: 65%/175% ⇒ 65%/165%

10.3 – Item Changes

  • Ionic Spark Damage: 200% ⇒ 225%
  • Luden’s Echo Damage: 125/175/250 ⇒ 150/175/225
  • Statikk Shiv Damage: 80 ⇒ 85
  • Infinity Edge Crit Damage Bonus: 125% ⇒ 100%

10.3 – Gameplay Changes

  • Krugs is now guaranteed to have 2 drops instead of 1 minimum.
  • Touching the edge of your ring on the Carousel stage no longer ports you back to the middle.
  • Spatulas no longer appear during the Carousel stage. Plan accordingly.
  • Adjusted the drop rates of the content in Gold Boxes. More gold, more spatulas, and less champions.
  • A new and unique sound will now play when you pick up a champion from the carousel. No more guessing and squinting to find out if you or that pesky Molediver grabbed the Volibear with the Recurve Bow.

10.3 – Bugfixes

  • Multiple Titan’s Resolve are no longer Multiplicative.
  • Inferno should no longer proc spell shields like Trap Claw.
  • Kog’Maw’s Living Artillery can no longer hit untargetable units.
  • LeBlanc & Yasuo now properly deal spell damage to champions with Quicksilver.
  • Karma can now target untargetables with her shield and link (Zephyr & Soulbound)

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